Dylan Greek's Portfolio
Gameplay_Screenshot


Spirit of the Forest


Spirit of the Forest is a simple collection game made in Phaser 3 that uses an A* pathfinding library for the enemy.


Click Here to Play


Credits:


Programming and art by Dylan Greek


Music:

Path to Lake Land by Alexandr Zhelanov (from OpenGameArt.org)

copyright/attribution info: Alexandr Zhelanov, https://soundcloud.com/alexandr-zhelanov


Sound effect:

Spirit Sound by Catalin Pavel (from OpenGameArt.org)

copyright/attribution info: public domain